Thursday, October 1, 2009

New Hatter



After Looking at my model for a while I decided that I would redo him, to make him more hatter-like. I began tweaking the model at a low resolution in Zbrush as to not lose the detail on the higher end. I came up with this, which is I'm satisfied to say the finished look of the hatter. He's basically what has been in my head, I was just fighting the idea of the norm.

But what about all those blendshapes? Matt you fool! No not necessarily. You see in the blendshapes options I can assign a new target and then project target to blendshapes. In otherwords update all the blendshapes at once to the new mesh. I could also make this head a permanent blendshape and have all other shape fall off of it, but that in essence is that same thing as above.

so yay.

2 comments:

Earguy said...

Looks great. So I gather you did not change the model's topology when you changed it's shape? Otherwise the bland shapes would have had to be completely re-done, right?

Jennifer D. Cram said...

Matt should chap the Hatter's lips.

Because I say so.

http://www.rd.ca/cms/images/image/chappedlips_230_5ux.jpg

http://www.justnaturalskincare.com/images/lips_7_mask1.jpg

http://upload.wikimedia.org/wikipedia/en/thumb/6/64/Chappedlips.jpg/190px-Chappedlips.jpg

This one's pretty gross - be warned:
http://www.babble.com/CS/blogs/strollerderby/chapped.jpg