Showing posts with label tips. Show all posts
Showing posts with label tips. Show all posts

Wednesday, May 8, 2013

Power to the Cores!

If you think the machines in the lab are rendering slowly, look at the task manager. You will see that Metal Ray is only using about a maximum of 25&perc; of the power: two out of four CPU cores

Googled for a solution, found one on Creative Cow: Go to the Batch Render Options (hit the box) and under Parallellism, turn off Auto Render Threads and set Render Threads to 8. Turning off Render on network machines may also be needed.

Happy Rendering

Wednesday, February 13, 2013

Where is Mental Ray?

Some of you have complained about Mental Ray not being available as rederer. If you cannot select Mental Ray, the plugin is not loaded.

To load Mental Ray: go to Window → Settings/Preferences → Plug-in Manager. In the window that opens, find Mayatomr.mll (may be at the bottom under C:/Program Files/Autodesk/Maya2013/mentalray/plug-ins) and check loaded and Auto load

Happy rendering!

Friday, September 23, 2011

UV-ing Jane, Part 1

The eyes, The EYES!



I finished the first video of what I tried to have you all play along with last Wednesday. More to come.

Friday, October 8, 2010

Animation Tip and Tricks



Just came across this Free eBook on Animation Mentor .com. Seems to be a collection of columns (or blog posts) but still worth looking and and downloading to your favorite e-reader to read on the train.


Speaking of trains: is that a Dutch "Honderkop" (dogs head) in the background?

Wednesday, March 31, 2010

Tip of the Week:


Check out this guy's tips of the week. He's been doing it for a while, and a lot of the stuff he's pointing out is really accessible to newbs like us. This is the same guy who wrote my favorite stretchy limbs tutorials. It's a good thing to keep your eye on - I'm subscribed.