Showing posts with label model. Show all posts
Showing posts with label model. Show all posts

Saturday, February 23, 2013

Screenshots of Head Model

Evening everyone! 

Not much to post this week but here's some screenshots of the head model I'm working on so far for our final animation. 

Enjoy and see you Monday!






Monday, November 2, 2009

Sleasel, Boned


Er, I mean "jointed," ha ha!
He's dancing because he's happy to be back in action.

Tuesday, October 27, 2009

Pumpkins for all! Now Working! okay seriously now.

EDIT!!!!

No Need! I FIXED IT WOOO!!!!

thanks


Woo!

haha, okay I kind threw this together really fast from a cylinder, so sorry for the quality. Here is a pumpkin model you can use for the pumkin thing for class:



Quick render test:


Files:

pumpkin

stem

here you go :)

EDIT:

I've done some shader testing and realized you need to have two solid halves for back scattering (such as with a candle) to work. so here are the two halves made solid and hollow (you'll understand when you see them. oh and use the stem from above. I'm also leaving the link to the original pumkin so that you can play around with that as well.

DOWNLOAD BOTH:

Pumpkin top

Pumpkin Bottom


To Download
: click the link and then select "Free" then type in the generated letters (to prove you are indeed a human) and the download should then pop up automatically.