Thursday, November 19, 2009

some call me crazy

I just figure im adorable so DEAL!

Anywho I put "bones" in my character, I'm redoing my rig and yes this is a necessary part. Its an early rig pic I'm further than this but I just like these pics so here ya go!









you can see the size of skull, yes he is disproportionate but intentionally so :P

3 comments:

Earguy said...

I hope you downloaded that skeleton somewhere and not had to handmodel it!
Great technique to get your bone positions right, though physically correct may not always be best for animation but you can always slightly adjust them later :)

Unknown said...

I adjusted a lot of it actually from the base model.

Im redoing the rig for the hatter, This one will have a muscle system and skin sliding over bone (i.e: shoulder blades) its going to be a professional rig. Complete with text warnings and color coded limbs that flair when you position them in a place not anatomically possible.

It will be brilliant!

Earguy said...

Sliding muscles eh? Sounds like something for the advanced animation class! :)

I thought he was going to be dressed, changed your mind?