Sunday, November 29, 2009

Point Animation


After the family left I found an hour or so to play with Maya, and found out it is actually possible to animate every single point on a Mesh individually. I tried it on a polygonal sphere, messed a bit with the shader and rendered it using Mental Ray. No Bones, deformers or blend shapes!

2 comments:

Unknown said...

Blogger MattK said...

well of course its possible silly, Otherwise you wouldn't be able to back animation directly into .obj format.

Drew Soman said...

That's a nice function to have.