Sunday, November 29, 2009
Point Animation
After the family left I found an hour or so to play with Maya, and found out it is actually possible to animate every single point on a Mesh individually. I tried it on a polygonal sphere, messed a bit with the shader and rendered it using Mental Ray. No Bones, deformers or blend shapes!
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2 comments:
Blogger MattK said...
well of course its possible silly, Otherwise you wouldn't be able to back animation directly into .obj format.
That's a nice function to have.
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