The compositing node-tree from Blender on the right resulted in the movie above. Unfortunately Blender does not read Maya IFF image files. Nothing except Maya and it's image viewer Fcheck does. There are plugins for Photoshop though I have not found one that worked properly yet. Figure out which image format to use to render from Maya to get the Z-depth channel to read in Blender I must!
Oh, and the file renaming / renumbering tool I use is called Seq911 (CreativeCrash does require you to log in to get to free downloads - rather silly but creating an account is trivial on that site)
UPDATE: I posted the .blend file on the instruction site.
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