Showing posts with label Free head. Show all posts
Showing posts with label Free head. Show all posts

Wednesday, November 4, 2009

head with shader



scene file (280 KB)

Textures (31 MB)

I'm uploading my head with textures and skin shaders. I figured the intro class could light it and stuff and have a cool looking shader react. This is a rush job, just something to help me relax in-between facial rigging and cloth tests.

Just place textures in there respectable slots when asked. Actually when you link one, it automatically links the others, isn't maya great? :)

Sunday, November 1, 2009

Challenge

For those who want it.

head (309 KB)

ImageHost.org

Free Head Model.

Hey I'm the charitable guy, and frankly sites like Turbo Squid are already full of random head models that I mine as well just upload them. This is one that I hand modeled, About and hour or two of work on this. The UV is a little messy but only a little.


The Challenge:

Seeing as like no one did the pumpkin, I'll try this. Many times you'll be given a base model and asked to develop from it. Its saves time and companies love that. Well with this base model I would love to see where you guy can run with it. Maybe a superhero, or a murderous killer? I'd like to see the most creative transformation of my head.

Oh and winner gets a prize!!!

Monday, September 21, 2009

Share and Share alike.

Hey guys I'm sure a lot of you are interested in character animation, however there isn't a lot of free facial models rigged for use. For those interested in facial animation, I'm posted a head of mine, rigged. It includes blendshapes. To be honest this is an old version of a head I completed a while back, This is kinda the raw file with the blendshapes pretty much done just in need of tweaking. I recently completed the file and was about to delete this version of it, but figured that I did put some work into it and maybe you guys could get some use out of it. I just did it to teach myself facial animation by using techniques from Jason Ospia's "Stop Staring", and though the final file differs greatly from this one, you can still probably crank out a semi decent lip sync with it, So you may use this as you need just not for commercial work.

Enjoy, really rip it apart. try making an interface for it, I have and am not posting that one haha, thats for personal use :) so enjoy and happy maya-ing

new file

included are:

Head model
eye model
eyelid weights for eye rotation
expression driven blendweights for teeth and neck fat
18 blendshapes for the teeth(tounge) and face

P.S: to open this file in maya 2009 or earlier go to file>open and click on the box next to it. click the check box that says "ignore version" so open fine:) Also, the eyes are currently constrained to empties. So by rotating the head the eyes stay straight on, Kinda a cool effect. delete if you want or just rotate the empty (though this file doesn't have the eyelid expressions I made)

Oh well run with it!