I made you guys sweat (a little, maybe) over inserting a virtual object into a real photograph. Here is a system that can do the work for you:
To be presented next week and not yet available. These techniques do make it to market in a few years...
This blog contains the digital workbooks of the students who take ARIL-360 / ARIL-421 at Montclair State University.
I made you guys sweat (a little, maybe) over inserting a virtual object into a real photograph. Here is a system that can do the work for you:
To be presented next week and not yet available. These techniques do make it to market in a few years...










Thank you for checking this out and let me know what you think.
In class today I quickly showed how to create Ambient Occlusion passes, referring to this tutorial. Building upon that, here is how to use photoshop to composite the passes, giving you more control that simply multiplying them directly in Maya
To the right you see the basic lit black and white kitchen
Here is the Ambient Occlusion pass, using the default settings
Simply multiplied on top, the way too dark ambient occlusion pass makes the entire image black. Not quite, but close
In Photoshop, I brightened the Ambient Occlusion render using curves. This clearly reveals the noisiness (click on the image to see that in a larger picture)
So next I apply a smart blur to the image
Multiplying the images was still making it to dark, so I added the Ambient Occlusion image to the normal render. Add is called Screen in Photoshop, and I set the Ambient Occlusion layer to 22%
Finishing touch: changed the outside color, using the alpha channel that was saved with the tiff images
I showed this example in class: the black and white kitchen work in progress entry by Jennifer Cram: Kitchen 2.0"

Corner fill lights, transparent phongs on bottle and globe. Lots of adjustments to the size, intensity and drop off of these images were made at this point.This blog contains the digital workbooks of students at Montclair State University. In fall, it was dedicated to "ARIL-360: Motion, Light, Texture, Mapping", and in spring to "ARIL-421: Advanced Animation and Illustartion Arts".
I have since moved on to Monmouth University, where my students post to this blog
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