Showing posts with label Julie Kip. Show all posts
Showing posts with label Julie Kip. Show all posts
Friday, April 19, 2013
Further Progress
Finally have a model textured and also actual scenery and background to place said model in.
The sad thing about all this is that 90% of what I built for the background won't even be used or seen....It's just been added in for when I add lighting...
Thursday, April 4, 2013
More in-progress Final Project work
Added a Neck and now working on the hand.
Both being obnoxious to model but hopefully it'll turn out better eventually...
Still a lot more to do...urg..
Friday, March 29, 2013
3D Advance animation final still modeling
Evening guys,
So, after finally getting somewhat better from a nasty cold, here's the screenshots I have for the body in progress.
Next week the animation tests are due so this really should be fun to get all of this done and rigged..
But progress is still happening and at least the head is mostly done.
Have a good Easter everyone!
--Julie
Sunday, February 24, 2013
Face Layout
As Blogger does not allow images in comment, this is a comment-as-post. The head for Julies animation is taking shape nicely. The topography (the way the polygons are laid out) need some work. Always keep the edgeloops in mind: they should go around the eyes and mouth (the blue lines in the image on the right). On the left side of the face (the right side for the viewer) I indicated which new edges can be created (green) and which deleted (red) working towards a better layout around the eye.
Saturday, February 23, 2013
Screenshots of Head Model
Evening everyone!
Not much to post this week but here's some screenshots of the head model I'm working on so far for our final animation.
Enjoy and see you Monday!
Saturday, February 9, 2013
concept art and inspiration
Hi! Here's my inspiration for textures and looks for my final animation.
Also here are some sketches in preparation for modeling.
Enjoy and have a good weekend everyone!
--Julie
Sunday, February 3, 2013
Sketches for Animation Idea
Hi! So since I'm not sure if we were suppose to post images or not here are my sketches for my animation idea. I'm also working on this for my final project which is why they're detailed in both drawings and plot but the basic premise is about these two girls with a close friendship that become involved in cliques, popularity, and bullying when one of them wants to become friends with the popular girl Emily and gets the opportunity to do so.
I also have the animatic I did in 2d principles but I wasn't sure whether or not to post that and these are just some of many images I thought communicated best what happens in the story without giving away the little ''surprise'' at the end.
So I hope this helps. See you guys tomorrow!
--Julie
Labels:
animation,
ARIL final,
final process shots,
Final Project,
Julie Kip
Sunday, December 16, 2012
Tuesday, November 27, 2012
final ARIL360 scenery
Not much tonight. Here's some screenshots of my background for the final.
Next step is adding some texture and colors to the buildings.
See ya tomorrow!
--Julie Kip
Labels:
animation,
ARIL final,
Final,
Final Project,
Julie Kip
Tuesday, November 6, 2012
Final Project- 3D texture/lighting
1st two scenes- Morning Light
3nd and 4th scene- Midday
5th and 6th scene- Evening (with light source from street lamps)
Here are my six sketches for what I want to do for the final in this class. I decided to re-texture my animation from the previous semester (hopefully using the new toon texturing technique we learned) with each scene lit at different points in the day to add some variety.
Enjoy and see you all tomorrow!
--Julie
Thursday, October 25, 2012
Sunday, October 21, 2012
Halloween assignment: placement
Hey guys!
So far this is the camera angle and composition I had in mind for my halloween scene.
Wish the cat could be at least placing it's paws on the pumpkin but it turns out my rig and character model kind of sucks....so here's the next best thing.
Now need to add some lighting and backgrounds.
And sketches for final project will be posted sometime this week!
So see ya! Can't wait to see how everyone's halloween scene turns out! :)
Friday, September 28, 2012
Hi! So I don't have much to post as of yet buttt...I remember in class one of the Team Fortress videos being shown to us (maybe in 3D modeling? ) and I thought it would be nice if there was a link to the rest of them in case anyone was interested:
http://www.teamfortress.com/movies.php
It's basically an online game put out by Valve Corporation (for those of you that don't know) and for a while they've been putting up "meet the characters" intro shorts for each of the different characters you can choose to play as in the game.
About a few months ago they just finished putting up the last one so they're all there and I recommend people go check it out even if you don't know much about the game. Valve has a great sense of humor that shows in their animations and I just love how progressively better they get in their story-telling and ideas overtime. (from the sniper and scout to later on the spy, medic, and pyro)
Enjoy!
http://www.teamfortress.com/movies.php
It's basically an online game put out by Valve Corporation (for those of you that don't know) and for a while they've been putting up "meet the characters" intro shorts for each of the different characters you can choose to play as in the game.
About a few months ago they just finished putting up the last one so they're all there and I recommend people go check it out even if you don't know much about the game. Valve has a great sense of humor that shows in their animations and I just love how progressively better they get in their story-telling and ideas overtime. (from the sniper and scout to later on the spy, medic, and pyro)
Enjoy!
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