Thursday, January 20, 2011

L.A. Noire Tech demo

After beating recently Heavy Rain I've been curious about facial animations. L.A. Noire, an upcoming game from Rockstar (the GTA folks) is doing some swell things in that regard. It's almost creepy.

3 comments:

Earguy said...

Impressive technology. I wonder how they transfer that captured face volume onto an animatable mesh for the game (they mention compression, not sure what they mean there). We are not just talking cut scenes here, right?

As animators, should you not be afraid this performance capture stuff will eat your job?

Bianca said...

I know that interrogation and being able to read characters' faces will be an important part of the game. It isn't just limited to cut scenes.
And yes, the likelihood of getting a job even remotely related to animation is slim. At least I have a few more years of school before I have to face that harsh reality!

Bergi said...

You're a smart woman, you'll figure it out. Just don't be lazy like our colleagues in class. They know who I'm talking about.