My sister pointed me to this video:
It is a wee bit lengthy. But the 3D was created with Lightwave.
This blog contains the digital workbooks of the students who take ARIL-360 / ARIL-421 at Montclair State University.
My sister pointed me to this video:
It is a wee bit lengthy. But the 3D was created with Lightwave.
Computer animation can be a time consuming endeavor. But it still beats painting every frame by hand! That is what Reza Dolatabadi did for his graduation project:
Via Drawn!
Just a reminder that our local SIGGRAPH chapter will be screening a selection from the SIGGRAPH 2008 Computer Animation Festival at FIT's Haft Theater on March 3.
Somehow Big Buck Bunny came up in the ARIL 319 / 321 class today. As it may be of interest to all Montclair animation students, I thought I'd throw this on here: there will be a NYC Blender User's meeting on Saturday March 7, at Polytechnic University in Brooklyn. That is right next to a Metro stop, so easy to reach
I went to the one a little over a year ago, and found it quite inspiring, even though I'm only a half baked Blender user.
Threw this on my personal blog, so might as well put it here too:
The first one is an example of a particle system rendered using sprites. The second one consists of partigons and was rendered as points with motion blur. The stuff falling out of the guy is rendered as a volume.
This blog contains the digital workbooks of students at Montclair State University. In fall, it was dedicated to "ARIL-360: Motion, Light, Texture, Mapping", and in spring to "ARIL-421: Advanced Animation and Illustartion Arts".
I have since moved on to Monmouth University, where my students post to this blog
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