Wednesday, February 22, 2012
The Cast
That Mug is such a troublemaker.
Will need to play with the lighting since the end sequence has Mug hiding under Chair...and Mug is completely hidden. Nooo bueno.
~ J. Fitz
Wednesday, February 8, 2012
Spooked
I decided the Mug and Chair would star in this one...since the room is clustered, I didn't draw it for the storyboard, especially since everyone saw it in its entirety last semester.
http://i38.photobucket.com/albums/e122/Rehgan/UPLOAD%20HERE/chairmuganima.gif
Suggestions are welcome. Provided I can get this much to work (and not as choppily, naturally), I might add in a few more silly things before Mug spooks Chair and ends the scene.
~ J. Fitz
http://i38.photobucket.com/albums/e122/Rehgan/UPLOAD%20HERE/chairmuganima.gif
Suggestions are welcome. Provided I can get this much to work (and not as choppily, naturally), I might add in a few more silly things before Mug spooks Chair and ends the scene.
~ J. Fitz
Thursday, February 2, 2012
Shit VFX Artists Say
Granted most of us are still students, but some of the things they said made me crack up. My favorite is "It's only 2 am, that's awesome!"
Wednesday, February 1, 2012
Final Project Plan
Do we all remember Chuck's Room? Or, rather, The "BRIGHT" Room?
I'll have the story hashed out by next week's presentation, but it'll essentially be an object (like the chair) or a small handful of objects interacting. Since the scene is already made, I won't have to worry about that, and I won't be dealing with the horrors of rigging.
As far as actual "story" is concerned, though, I'm not sure yet. Animations seem to go for the morbid aspect, so maybe one of the objects will just get crushed after exploring the scene a bit. Thoughts? Suggestions?
Otherwise, I'll see you next week.
~ J. Fitz
I'll have the story hashed out by next week's presentation, but it'll essentially be an object (like the chair) or a small handful of objects interacting. Since the scene is already made, I won't have to worry about that, and I won't be dealing with the horrors of rigging.
As far as actual "story" is concerned, though, I'm not sure yet. Animations seem to go for the morbid aspect, so maybe one of the objects will just get crushed after exploring the scene a bit. Thoughts? Suggestions?
Otherwise, I'll see you next week.
~ J. Fitz
Subscribe to:
Posts (Atom)