Wednesday, October 26, 2011
Tuesday, October 25, 2011
Farm Scene
Ye Ol'Cabin
So here's my take on the cabin project! ... Yup! Nice sunset, because who doesn't enjoy one? I may add some lights in the cabin itself, shining out some into the area. Depending on how good I can play with the lights in Maya, and the amount of free time I have, I may play around with a moonlit light in the foreground and sunset in the background. Wish me luck!
Sunday, October 23, 2011
High Point
Yesterday we went for a hike in High Point State Park, and I saw the light on this house and thought, hey, that may be nice lighting for the cabin!
Before and After
I was thinking of a sunset and the many colors the sky changes to while making this. Obviously I need more contrast in the sky, with the top part darker than the bottom. I also want to add more highlights to the front of the cabin and the ground, but overall I think I'm going in the right direction.
Friday, October 21, 2011
Mourir en Felt
I don't know if any of you entered for the sex show, but here is another animation I found on Drawn!
Update: Okay, so that one was removed, probably this Veronica did not have the rights to post it. Here's another one:
Labels:
Animations,
Inspirations,
interesting way of animating,
re-blog,
Wobbe
Wednesday, October 19, 2011
Cabin Fever
I started with this screenshot as my basis for working with my concept for the Cabin Lighting assignment.
I brought the previous screenshot into Photoshop and dipped about a bit. It's mostly just lit differently, and I wonder if I should perhaps consider messing with the colors as well (blue/brown/whatever mountains, new coat of paint on the house, etc.)? But this is a step in the right direction, I think.
Give us the Dutch!
I brought the previous screenshot into Photoshop and dipped about a bit. It's mostly just lit differently, and I wonder if I should perhaps consider messing with the colors as well (blue/brown/whatever mountains, new coat of paint on the house, etc.)? But this is a step in the right direction, I think.
Give us the Dutch!
Labels:
3D modeling,
cabin,
Jay,
Jay Fitzmaurice,
maya
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